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Blender 2.8 Complete Beginners Guide to 3D Modelling a Scene

  • Job DurationUdemy
  • Job Duration21 hours worth of material
  • Job DurationPaid Course

Project detail


Blender 3D modelling a medieval building scene with tips to go from novice to Blender expert in under 21 hours

What you’ll learn:

  • A complete guide to the functions, modifiers and shortcuts in Blender 2.8
  • How to use Blender 2.8 and create a medieval town house
  • Being able to walk away from this course and create any building to a high standard
  • How to 3D model from start to finish
  • Basics of UV unwrapping, marking seams and applying textures
  • How to create complex materials
  • How to render out a scene in day- and night-time
  • How to use scene lighting to one’s advantage, including light probes

Blender 2.8: A Beginners Complete 3D Modelling Guide of Creating a Medieval Building Scene will provide you with a thorough workflow and all the tools to create the scene featured in the course introduction. This course is aimed at Blender 2.8 beginners and it will provide you with the tools to create all the assets that are included in this scene. It will also teach you the basics of texturing, UV-unwrapping and rendering in Blender 2.8. This will be one of the first extended length courses on Blender 2.8 since its release. I will introduce you to all the shortcuts and everything will be explained. Complete beginners to Blender 2.8 will quickly find their feet and before you know it, you will be creating scenes that look like you have spent years in Blender. Enrolling on this course will not only give you the tools to make a Medieval building scene – it will also provide you with freebies including 115 texture maps and 3 reference images all created by me, 3D Tudor, and unique to this course. Most of the textures are also seamless, so they can be easily used in any assets you create in the future. Interesting highlights include showing you how to build stone supports, stone stairs, lanterns, an archway alley, a balcony and a curved roof. The focus of this course is to show you how to make realistic models, to real-world scale. Lighting and rendering is also an essential part of this course, and after you have finished modelling, I will be show you how to let the moonlight and stars shine light onto your Medieval tavern.

Languages required